Basketball Game Day
Scoring celebrations, player introductions, the DJ Board, and playlist music between quarters. This 2:13 walkthrough opens Game Day for Basketball and goes through it tab by tab: Game and Music. The board has 6 buttons — SCORE!, THREE!, DUNK, DEFENSE and the rest — each with a sound effect and a song behind it. It is the last step in the Basketball setup path; the steps before it are the same on every sport. The narration is written out below if you would rather read than watch.
What the video says
The narration, line by line, as it is spoken in the video.
This is Game Day for basketball — the one screen you run the whole game from. Everything you set up beforehand is here, because you'll be watching the game, not the phone.
The board is six buttons: Score, Three, Dunk, Defense, Block and And-1. Each shows the song sitting on it, so a glance tells you what's about to play. One tap fires the song, its effect and its announcement together.
A button can hold more than one song, and when it does you'll see a small rotate badge in its corner. Tap the badge to move to the next song without playing anything — useful when you want a different track queued up before the moment arrives, not after.
Underneath is Player Songs — your roster with their numbers. Tap whoever scored to fire their own song, and use Lineup to set who's active tonight.
The Music tab is everything that isn't a moment — In-Game, Pre-Game, Post-Game, and whatever the crowd requested under Fan Picks. Album artwork makes a track easy to spot at a glance, and anything you've already played is marked so you don't repeat yourself.
The Music tab keeps its own count — twenty of twenty remaining — so you can see how much of the set you have left. Beside it, shuffle the order, edit what's in the list, or reset the played marks and run the whole thing again.
Stop, Pause, Fade and Next sit under the board all game, in the same spot every time. Stop cuts the music, Pause holds it where it is, Fade takes it down gently when play restarts instead of cutting it dead mid-chorus, and the last button moves along that button's own list of songs.
Just above the tabs are three quick sound slots, one tap each, plus More FX for the whole library. Long-press a slot to swap what's in it without leaving the game.
And when it's over, End Game stops every bit of audio at once and puts you back on the team screen. No hunting for whatever's still playing in the background — one tap and the field goes quiet.





